Shop More Submit  Join Login
×




Details

Submitted on
June 19, 2011
Image Size
957 KB
Resolution
1700×1008
Link
Thumb
Embed

Stats

Views
2,022 (2 today)
Favourites
55 (who?)
Comments
11
Downloads
57
×
Lowpoly victorian clock by Nosslak Lowpoly victorian clock by Nosslak
A lowpoly clock originally made for a Doom 3 mod called The Dark Mod.
Add a Comment:
 
:iconkiyasama:
KiyaSama Featured By Owner Edited Jun 19, 2014  Student General Artist
Hello!
I hope you don't mind me using your fantastic work here: 
fav.me/d7n4qwg
Full credit given to you!
Thank you!
Reply
:iconnosslak:
Nosslak Featured By Owner Jun 20, 2014
I don't mind it at all, so long as I am credited. Nice work!
Reply
:iconkiyasama:
KiyaSama Featured By Owner Jun 20, 2014  Student General Artist
Cool! Thank you!
Reply
:iconbringmeasunkist:
BringMeASunkist Featured By Owner Apr 11, 2014  Professional Digital Artist
Despite being lowpoly, your normals are doing a good amount of the work for your and your silhouette is still rounded. Very, very nice work.
Reply
:iconnosslak:
Nosslak Featured By Owner Apr 21, 2014
Thanks a lot, man!
Reply
:iconbrentogara:
BrentOGara Featured By Owner Sep 13, 2013  Hobbyist Digital Artist
Beautiful work! I've done a bit of modeling/texturing for the Doom3 engine... it's fun, but not as easy as you make it look! This is lovely stuff, is it in-engine or a beauty render (I'm guessing 'beauty').
Reply
:iconnosslak:
Nosslak Featured By Owner Sep 14, 2013
Thank you! It is a bit of a beauty render I suppose (I'm not sure about the exact definition). I rendered it in Marmoset Toolbag (which is a real-time engine) and then brought the renders into Photoshop to assemble them and add some subtle glow around them.
Reply
:iconbrentogara:
BrentOGara Featured By Owner Sep 14, 2013  Hobbyist Digital Artist
Welcome! It's a beautiful piece :D

In-Engine is an unmodified screenshot of the actual game assets taken from the actual game engine running in real time.
Beauty Render is pretty much anything else, although it generally means a render from the 3D modeling software of the unexported original mesh and textures the game asset is compiled from.

In this case, because it's from Marmoset and includes post work, I'd personally call it a Beauty Render, but some people consider the Toolbag to be a real-time engine (which honestly is mostly is, even if nobody really makes full games in it), and might call it in-engine, but it's been edited (in PShop?). If you dropped the clock into Doom 3 and took a screencap, it'd look subtly different, and then it'd definitely be In-Engine.
Reply
:iconnosslak:
Nosslak Featured By Owner Sep 15, 2013
Yeah, that was pretty much the same as what I thought. Thanks for the clarification regarding beauty shots though.
Reply
:iconbrentogara:
BrentOGara Featured By Owner Sep 15, 2013  Hobbyist Digital Artist
I'm glad to help! :D
Reply
Add a Comment: